![]() Fever mode occurs when a bar in the middle of the screen is filled up. When a player's board fills up, either if they cannot make groups or if they are sent a large amount of trash (usually the latter), they lose and the other player will win.Ī new addition to the game mechanics is Fever mode. These will only fall if the player fails to make a chain, and trash falls in groups of 30 (one rock) at a time. These trash puyo are colorless and will only pop when puyo next to them do so, rather than in groups as normal. Garbage temporarily gets stored in a bar above the playfield, represented by symbols and warning the player of an incoming amount of garbage. Any above will fall down and can form more groups for a chain reaction.Įach time groups of puyo pop, the player will score points and send «trash» (aka «garbage» and «nuisance») to their opponent. After placing each set of puyo, any groups of four or more of the same colored adjacent puyo will pop. ![]() The basic game mechanics are mainly similar to those of Puyo Puyo: the player has a 6×12 board, and must decide where to place incoming groups of variously-colored blobs, or puyo.
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